Long ray home

Long Ray Home, a 3D endless runner inspired by Race the Sun

Long ray home was our first project at TGA and was made in Unity.


"A magical mantaray dash through dangers on it's way home guided by the jellyfishes"


Our group size was: 14


My responsibilites was: Unity Tools.

For our first project I created a new Spline tool for LD to use for hazards and environment.
I also created a cinematic camera which used our spline tool to create cinematic shots for our endings for the levels.


Our Team:

Animation: Sofie Nilsson - Portfolio

Animation: Viktor Pennonen - Portfolio

SG: Ylva Oknelid - Portfolio

SG: Sofie Axelsson - Portfolio

SG: Anna Christensen - Portfolio

SG: Thea Holmdahl Arnman - Portfolio

LD: Anton Weibull - Portfolio

LD: Oliver Mathrani - Portfolio

LD: Hanna Hinderson - Portfolio

Programmer: Thomas Holtz - Portfolio

Programmer: Simon Nilsson - Portfolio

Programmer: Rebecka Lewin - Portfolio

Programmer: William Rosengren - Portfolio